Augmented Reality (AR) stories
DXC Technology leverages AR/VR tech to streamline training for Ixom, significantly reducing costs and enhancing safety with Microsoft HoloLens.
The gaming industry is booming, set to reach USD$305 billion by 2025. Cloud gaming, esports, VR, and 5G technology are leading the charge.
The Asia-Pacific region, led by China, South Korea, and Japan, is set to dominate the US$28bn global virtual reality market by 2030, says a GlobalData report.
Oppo unveils a USD $10 billion plan to boost innovation in 5G, AI, and AR, with a focus on developing a smart device ecosystem over the next three years.
University of Bristol builds 'Mantis,' an affordable robotic arm offering touch feedback, enhancing VR experiences by enabling users to feel virtual objects.
Consumer spending on technology is forecast to reach US$1.69 trillion in 2019 with a quarter coming from emerging technologies such as VR/AR.
Researchers at Monash University, in collaboration with Leidos and VIFM, are pioneering tech using machine learning and AR to revolutionise forensic ballistics.
Students studying anatomy at La Trobe University are utilising digital technologies as opposed to textbooks to learn about the human body.
The play-based learning center will provide an immersive learning experience across art, emotional, health, language, science, and social subjects.
Christchurch's Smudge sells AR tech for in-store visualisation to US retail giant InContext Solutions, marking a milestone in augmented reality innovation.
The virtual reality market will exhibit a 42.2% CAGR, as big brands move to offer an advanced user experience says Fortune Business Insights.
Telstra and partners Magna Systems, Summit Tech, and Igloo debut 8K VR streaming over 5G at the Telstra Vantage showcase, setting an Australian first.
Live View will allow those travelling on foot around cities to navigate streets a little easier with turn-by-turn navigation.
Hamilton-based software firm Company-X has acquired local AR/VR specialists Pepper Creative to expand its virtual and augmented reality capabilities.
Sector growth is set to lift jobs and exports as smaller Kiwi tech firms tap climate, finance and 4IR demand over the next decade.
Grid operators face mounting strain as battery electric vehicle demand is forecast to lift installed base above 100 million by 2029.
Australian organisations are facing challenges such as threats to business continuity, growing costs and resource constraints, and threats to community safety.
New Zealand firefighters are set to use groundbreaking VR tech developed in Australia to safely train for hazardous scenarios, replacing outdated methods.
Vault Hunters, it's time to let the skeletons out of the closet, equip some mean guns and get ready for a Spooktacular update to Borderlands 3.
Virtual reality becomes a vital tool to address NZ's skill shortages, with Joy Business Academy and major firms supporting VR training in various industries.